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- Contents
Chapter
1. Vision
System Design
Chapter
2. Biological Eye Designs
Chapter
3. Eye
Design Illustrations
Chapter
4. Eye
Reproduction
A. General
requirements
1. Optical,
computing and intelligence requirements
2. Design
for eproduction
3. Physical
development
requirements
B. Optical
design and
integration
1. Optical
design issues
2.
Programming issues relative to probability
3. Original
intelligence issues
C. Design
control
1. Control
of cell complexity
2. The DNA
plan for control of cell integration
D. Questions
and comments on evolution related to eye reproduction
Chapter
5. Optical
Systems Design
Chapter
6. The Eye Designer
Related Links
Appendix A -
Slide Show & Conference Speech by Curt Deckert
Appendix B -
Conference Speech by Curt Deckert
Appendix C -
Comments From Our Readers
Appendix D -
Panicked Evolutionists: The Stephen Meyer Controversy
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EYE DESIGN BOOK
Chapter
4
Section B
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4. EYE REPRODUCTION
B.
Optical Design and Integration
1. Optical
Design issues As previously noted
in Sections II, both small compound insect eyes and camera-type animal
eyes include diverse advanced vision design. Eye designs occur with material
variations within different animal types such as the use of different pigments
to see different colors, as compared to small variations of materials making
up the human eyes. Each eye design seems to be designed specifically for
its application. In the case of human eyes, the design seems to be constant
for most people, except for very limited pupil, iris, retina, and size
variations. For some people of farsighted and nearsighted conditions, corrections
arerequired, while some animals may have limited sight
because of similar defects. See the following Figures regarding the critical
nature of eye design.
(Compare with Figure 4.6 and note small difference
in picture and large difference in spot diagrams that make a huge difference
in vision -- look at size of spot relative to that of a focused image of a small
star)
How
do we account for overall stability of each part of the eye?
The overall design complexity of insect, animal,
and human eye functions and construction requires considerable data to
describe them well enough to manufacture or reproduce them. In recent years,
we are finding out that DNA codes have adequate data capacity to describe
very detailed methodologies for reproduction, integration, repair and functioning
of complex vision systems.
Material combinations and shapes found in
typical eyes are not likely to come together by chance to form vision systems.
Transparent optical cell materials, manufactured within eye cells, have
to be consistently variable over the volume of a lens, thereby requiring
complex programming and assembly. Subtle variations of eye materials and
configurations have to be generated from genetic codes. This is based on
considerations of optimized optical design. Eye reproduction is an example
of the integration of a non-reducible system.
Commonality and order of many creative designs
in many eyes indicates themes of a single designer/creator. Many scientists
tend to choose common ancestry to explain commonality. Designs done according
to a number of similar themes suitable for different creatures are like
an optical designer leaving signatures on each eye design. Consider the
alternative of a series of random beneficial accidents strung together
over thousands or even millions of years to present such a variety of reproducible
eye designs.
2.
Programming issues related to probability
We are just now starting to understand what
eyes are able to do. All this is related to intelligence and probability.
Eyes by most mutations must be blind eyes, just as dogmatic faith in beneficial
mutations can be a blind faith.
As
we go way back in history, how did the reproduction process start?
The early concept planning, designing, and
programming must have had a beginning, and therefore a designer. Reproduction
had to be an integral part of the design. In comparing natural eyes to
man-made eyes, we find that natural eyes are far more complex. This is
basically because of precise light control, limited space, complete interfacing
with a brain, and variable material construction requirements. These are
all important but their capability to repair and reproduce is what really
sets natural eyes apart from man-made eyes. Even today, total system design
must take into account the means of manufacturing and repair in the life
cycle of a product.
Sizes, surfaces, shapes and materials of eyes
have to be programmed within precision tolerances for all types of eyes.
This is especially true of compound and camera eye designs where eyes or
eye segments operate close to optical diffraction limitations (note section
II). It is as if the optical designer optimized the eye's shape for every
specific application. The DNA code for precise cell development is a key
requirement for programmed eye development. The original eye design has
to be good, because there are too many variables to make a case for design
by chance.
How
could this communication be designed and programmed without outside
intelligence?
If one takes the probability of each necessary
cell occurring, it approaches a near impossibility, but putting an eye
together with the cells as a given or starting point also provides a near
impossible probability.
Can
anyone make a case for the low probability of evolution of the reproduction
process?
A constant chemical medium is not the message.
Particular chemicals must be intelligently programmed into the DNA code
array. There is plenty of proof that intelligent people can communicate,
design communication systems, and develop technologies. This analogy with
an intelligent creator will prove to have realistic probabilities.
3.
Original intelligence issues
DNA programming of cells and materials indicates
that very high intelligence is necessary for the total reproduction system
to function. Darwin did not have a complete theory that included detailed
knowledge of eyes. And he certainly did not have a good explanation for
reproduction of complex eye designs. Thus, it is probable that he knew
very little about the complexity of vision and its reproduction, as we
know it today. Now it is possible to grow parts of certain eyes such as
compound insect eyes from some existing cells, using genetic engineering
technology. This is only using the DNA plans as originally set forth in
the original design.
As we research Darwin and other early scientists
who influenced current thinking, we find that the unique development of
eyes was an admitted weakness of Darwin's overall theory. He had no
idea of the complexity of eyes and brains. Other evolutionary theories
can also be weak when they ignore initial intelligence.
Man's ability to achieve
some degree of simple machine vision intelligence has been evolving during
the development of computers since the mid-1950's. For example, far less
complex programming for man-based intelligence systems has been used for
image processing since the mid 1970's. By the late 1990's there were considerable
advancements that start to duplicate many functions of human vision. Man
is now using systems, such as the following, to provide vision for robots
and other intelligent machines. (Pg. 353, Neuro-Vision Systems,
Ed. by Madan M. Gupta, George K. Knopf, IEEE Press, 1994)
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Figure 4.10 Vision Systems
for Intelligent Machines
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If we have experienced the use and creation of
optics equivalent to eyes, we may not be prone to believe in an evolutionary
process based on random events. Since we experience the result of a complex
optical design process, it would seem that scientists would choose an alternative
to evolution that takes into account the reproduction process design. Typical
manufacturing processes are not a series of random events, but instead
are a planned sequence of events requiring specific materials crafted to
specific dimensions within definite tolerances. This is especially true
in the case of automated processes such as Bio Reproduction.
Isn't
evolutionary theory something like trying to explain the origin of an automated
factory without allowing any intelligent engineers, designer's, and suppliers'
involvement in its origin? What about its daily operation?
The question of how reproductive capability evolved
without intelligence
is a question that could lead to a belief in a master designer with unlimited
intelligence. From my years of experience in building optical systems I
believe, even if there were considerable time involved, there cannot be
multiple high-resolution reproducible visual systems evolving by random
mutation without a designer. Somehow the intelligent design part of the
reproduction process had to be part of a master design plan, for each particular
type of eye.
Where
is measurable proof of the sources of intelligence and programming in evolution
of eye reproduction?
We find considerable evidence of original
programming and intelligence that provides evidence of an intelligent designer
in the area of biological vision reproduction. Evidence of intelligent
design could include knowledge available at birth, learning capability,
light control, focusing control, ability to point the eye at a target,
and the ability to track a specific moving object.
Questions for Discussion
Has intelligence created evolution
or has evolution created intelligence?
Has evolution produced a
creator, or did a creator with unlimited intelligence design and develop
the process of eye reproduction? |
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