(Click on underlined
link
to go to subject)
- Contents
Chapter
1.
Vision
System Design
Chapter
2. Biological Eye
Designs
Chapter
3. Eye
Design
Illustrations
Chapter
4. Eye
Reproduction
Chapter
5. Optical
Systems
Design
Chapter 6.
The Eye Designer
A. Eye
design
evidence
1.
Specific
designs for
specific
needs
a.
Camera
b.
Pinhole
c.
Concave
mirror
d.
Apposition
e. Neural
superposition
f.
Refraction
superposition
g.
Reflection
superposition
h.
Parabolic
superposition
2.
Additional
design
discussion
3.
Intelligence
in
development
of building
blocks
of life
4.
Comparison
with man's
vision
system design
5. Lack of
intelligent
design
in evolutionary
theory
B. Eye
integration
design evidence
1. Eye
integration with
brain
2. Eye
integration with
other
parts of body
3.
Integrated
vision
growth
4.
Embedded
programming
of
automatic vision functions
5. Using
vision integration
technology
to control
animals
as robots
C. Design
evidence
1.
New
discoveries
relative
to vision system
design
2.
Optical
design themes
3.
Belief
in a world system designer
Related
Links
Appendix
A - Slide Show & Conference Speech by Curt Deckert
Appendix
B - Conference Speech by Curt Deckert
Appendix
C - Comments From Our Readers
Appendix
D - Panicked Evolutionists: The Stephen Meyer Controversy
|
EYE DESIGN BOOK
Chapter
6
Section A
- Prev Page
Go
to Chapter Links
-
Next
Page
-
(Click on PICTURE
IN TEXT to bring up LARGE
PICTURE)
6. THE EYE DESIGNER
A. Eye
design evidence
Vision is key to many of our
body functions and activities that provide a means of establishing a
sense of community. Unfortunately, our extremely complex eyes are taken
for granted by many people. The complexity and huge variety of eyes in
insects and animals is difficult to understand without the assumption
of an eye designer. Obviously, it has taken more than natural selection
of random events to produce and optimize so many different eye designs.
In technology work, increasing
complexity often requires more intelligence, planning, and power.
The frequency of similar but
diverse eye designs
of different sizes, shapes, and materials establishes persuasive
evidence
for a single designer, as compared to random events (designs)
generating
similar creatures. Random designs are more likely to be found in the
form
of non-living rock formations of Natural Parks, such as the Carlsbad
Caverns,
Zion, or Grand Canyon, rather than in discrete, functional, living,
reproducible
vision systems.
1.
Specific
designs for specific needs
There
are specific eye designs for the unique cells of each creature. Insect
eyes, relative to body size, are proportionally large, as compared to
most
animals. Some insect eyes are able to provide more sensitivity for
better
vision at low light levels by combining sensors at the cost of reducing
the overall resolution. Diffraction limits of optical design impact the
overall design for each of the different designs. For specific
examples,
we summarize and comment on the original eye design types from Chapter
2 relative to the extent of evidence for intelligent optical
design.
a.
Camera
Camera-type eyes form an image
from one set of lenses on a single optic axis. These eyes are found in
animals of all complexities and sizes. They occur in humans and large
vertebrate animals, but can also occur in small animals, aquatic
creatures, spiders and many others. In general, slightly
different designs are required for aquatic creatures and creatures of
different sizes. The typical optical design for a camera-type eye forms
an inverted image on the retina. The human retina contains up to 125
million sensors of one type to make up an advanced imaging system that
is far more complex than present optical technology. (Figure 6-1a from
pg. 135, Iridology,
Vol. 2, 1982, published by Bernard Jensen Enterprises, Escondido, CA
92027) (Fig 6.1b adapted from 1999 Eye Poster from Anatomical
Chart Co. Skokie, IL) |
Figure
6-1a Camera lens eye
diagram of Human Eye
Fig
6-1b Human Camera Eye
|
Evolutionists use small change
arguments to justify the complexity needed for eye or vision system
development. They claim that each generation would only need to
contribute a positive increase in the development of eyes of 0.005
percent per generation The following Figure illustrators the
evolutionary approach to eye development where Nilsson and Pelger
claimed that Eyes may evolve in 400,000 generations. (Reference: Figure
1.6, p. 9, Animal Eyes,
Michael F. Land, Dan-Eric Nilsson, Oxford Animal Biology series, Oxford
University Press, 2002- Please see their book for more details ) |
Figure
6-1c Sequence Of Camera Eye Development According To Theory Of
Evolution. (For critique
click on David Berlinski)
|
b.
Pinhole
The pinhole eye design occurs
in the eyes of the nautilus, a primitive form of flatworm, and in other
simple animal forms. This is a less complex optical design approach to
an eye system that does not require a camera lens. Light is not
focused, as in the camera type eye. The pinhole eye typically
contains a retina with fewer sensors than the camera type eye. This
type of eye uses natural optical diffraction to form an image from a
pinhole. It is one of the less complex optical designs which may be the
most likely to occur with a minimum of intelligent design. This assumes
the existence of genetic code for the components of all the necessary
cells in some accessible order with mechanisms to control the
construction order and position of each cell. (p.300, Fig. 2, Vision
Optics & Evolution by
Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989) c.
Concave mirror
The "concave mirror" design is
found in a number of small eyes. Very small concave mirror eye optics
enable light to form inverted images on small retinas. These eyes are
more complex than pinhole eyes, in that they use an internal concave
mirror to form an image. |
Fig
6-2 Pinhole Eye Diagram
Figure
6-3 Concave Mirror
Eye Diagram (Like
Fig. 2-7)
|
Curved mirrors are often used
to form images on sensors. In general, they can have higher image
resolution in a small space than pinhole eyes. Typically, an image is
focused on a transparent retina, which is made up of an array of
specially designed transparent eye sensors. This type of eye is similar
to a reflective telescope design using a concave mirror instead of a
camera lens. (p.299, Fig. 2, Vision
Optics & Evolution by
Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989)
d.
Apposition
Note the following detail
design of a facet for this small eye. All this happens in a diameter on
the order of a human hair. Yet the apposition compound eye design
occurs in many insects such as ants, wasps, dragonflies, honeybees, and
cockroaches. It is one of the more common small eye designs. Each of
many small facets, or lenses making up the eye, is a separate light
sensor.
Some crabs also use a similar
design along with some other distributed eye sensors that may not
provide specific images. The brain provides apposition eye images by
combining the output of the sensors of each small lens facet.Each lens
facet contains its own sensor to detect light from specific angular
segments of a scene. Each very small eye sensor has a small lens and
light pipe to gather a small part of the total image. Signals from each
facet of the image are then relayed to the brain. For the brain this is
an extremely complex approach to obtain images. One advantage of this
type of compound eye is the ability to detect movement within a partial
scene, while using less brain processing time than that required to
process the full image. An advantage over camera and pinhole eyes is
that they can cover very wide fields with less total volume used for
the eye optics. (P. 359, Physiology
of Photoreceptor Organs, 1972,
Ed. by M. G. F. Fuorki, Pub. by Sprinzer- Verlag)
e.
Neural superposition
The neural or brain
superposition eye also has a number of small lenses or facets arranged
in a compact pattern. Several lenses collect light from each small part
of the total field of view. Using the neural superposition approach,
the brain puts the small images together from multiple
sensors within multiple small eye facets all receiving light
from a single point in the field. Here each facet may contain seven
very small separate light guides and sensors. Each of these sensors has
its own optical axis to pick up part of a scene, but the signals for a
given point come from a number of adjacent facets. Each part of a
visual field of view requires sensors from multiple facets to gather
detailed scene information. Compared to previously described eyes,
image processing would need to be quite different for this type of eye.
The image processing design in the brain has to be very compact,
considering the small brains of creatures that use eyes with this type
of optical design. (p.303, Fig. 3b, Vision
Optics & Evolution by
Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989)
|
Figure
6-4 Apposition Eye
Facet (Ommatidia)
Detail
Illustrating the
Small
Variations of the
Index of
Refraction within
the Key
Components of the
Fly Eye
(Like Fig. 2-9)
Figure
6-5 Neural
Superposition Eye
Diagram
(Like Fig. 2-11)
|
f.
Refraction superposition
These eyes occur in moths,
some flies, many beetles, and some shrimp. This may be a more difficult
eye to reproduce, but it does give considerable design flexibility for
many small insects. An array of clear refractive or transmitting lenses
works to produce an image on a small retina. Since each facet is the
equivalent of a small telescope, it contains the equivalent of two
lenses, to make the image upright. This optical design is similar to
some gradient index lens arrays.
Gradient index lenses can
greatly reduce the overall size of an optical system where an upright
image is required. Like very small lenses, gradient index material
allows imaging by light being bent by radial variations of the index of
refraction. Gradient index material occurs in many natural eyes.
Repeatable radial cell variations of each facet are required to make
these imaging systems work. There is very little probability of this
material arrangement occurring (in even one facet) of an insect eye
without intelligent design control. (p.303, Fig. 3c, Vision
Optics & Evolution by
Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989) |
Figure
6-6 Refraction
Superposition Eye
Design
(Like Fig. 2-13)
|
g.
Reflection superposition
In a reflection superposition
eye optical design, a number of reflective, instead of purely
refractive lens elements, work together to form an image on a series of
image receptors acting like a small retina. Here, principal optical
elements are reflectors rather
than clear refractive elements like eyeglasses. A small number of the
total reflective surfaces are used to form small increments of an
image. Light is reflected off the sides of small internal facets to
focus light as an image on a small group of sensors. Typical creatures
with this optical design include some shrimp and crayfish. The optical
design is quite similar to other superposition designs. (p.303, Fig.
3d, Vision Optics &
Evolution by Dan E. Nilsson,
Biosciences, Vol. 39, No. 5, May 1989) |
Figure
6-7 Reflection Super-
position Eye
Optical Design
(Like Fig. 2-16)
|
h.
Parabolic superposition
In the parabolic superposition
compound-eye design, the parabolic surfaces of the inside of each facet
reflect light and focus it onto a sensor array. Many parabolic
reflective surfaces work together like arrays of lenses to produce an
image on a group of receptors like part of a small retina. This form of
design uses both refractive lenses and reflective parabolic surfaces.
Each facet functions something like a Galilean telescope. (p.303, Fig.
3e, Vision Optics &
Evolution by Dan E. Nilsson,
Biosciences, Vol. 39, No. 5, May 1989) |
Figure
6-8 Parabolic Super-
position
Compound-Eye
Design (Like Fig.
2-18)
|
2. Additional Design discussion
Current image processing for
robotic application still is difficult without consistent lighting, but
living creature image processing has been in use for a long time. If
one were to assume that eyes evolve from a simple design to a more
complex design, we should have many intermediate forms that would have
poor or no vision. Evidence of "dead end" evolution, would be minimal
because creatures without good eyes would not survive. The evolution
theory has to take into account the abrupt end of the Ice Age (about
12,500 years ago). At that time there was a 20 degrees Fahrenheit
temperature increase.
Here one can imagine very
gradual micro changes within a specific design and type of creature,
but not changes in fundamental optical design. One can look at a number
of different eyes such as the following group of eyes and wonder how
they are related and how their designs have survived so long and how
they came into existence at all. (Pg. 152, Iridology,
Vol. 2, 1982, published by Bernard Jensen Enterprises, Escondido, CA
92027)
Note how the shape of the eye
changes. This may be the easy part. The difficult part being the retina
and brain connection with the associated integrated image processing.As
opposed to Eyes created by a designer, the path of evolutionary
development shown in Figure 6-9a. (Reference: Figure 1.8, p. 12, Animal
Eyes, Michael F. Land, Dan-Eric
Nilsson, Oxford Animal Biology series, Oxford University Press, 2002-
Please see their book for more details )
Advocates of intelligent
design many look at some of this as design themes from a very
intelligent designer While intelligent design advocates believe in the
rapid creation with all animals created about the same time, the
sequence of evolutionary development is shown by Figure 6-9b.
(Reference: Figure 1.10, p. 14, Animal
Eyes, Michael F. Land, Dan-Eric
Nilsson, Oxford Animal Biology series, Oxford University Press, 2002-
Please see their book for more details ) |
Figure
6-9 Diverse group of
Eyes (Like Fig.
6-14)
Figure
6-9a Evolutionary Eye Developments
Figure
6-9b Evolutionary Eye Sequence
|
3. Intelligence in development of building
blocks of life
Intelligence, beyond present
world class knowledge, is evident in virus, bacterium, and cell design
and construction (see Darwin’s Black Box by Behe). There are
increasing numbers of scientists agreeing that Darwin did not have an
answer for the source of original eye design. He certainly didn't know
about cell and vision system complexity. Here one does not have to look
far to find many current scientists who accept the necessity of
intelligent design.
All vision operating systems
in nature must be integrated with a brain for vision to occur. This
means that cells cannot function unless they are a complete system.
Comprehensive DNA programming design is evident in brain cells that
process information from the eyes in order to visualize and recognize
shapes in three dimensions. Image processing is done in both two
dimensions and three dimensions where multiple clues, such as shape,
color, texture, and dynamics of movement, all play roles in the
recognition process.
The human vision system is
probably the most versatile general-purpose image recognition system
ever built. Other designs can surpass human eye design in limited ways,
but different creatures require different functions. From what we now
know about optical systems, it appears that the intelligent design of
the eye of each creature has been optimized for its required field of
view. Since the focus point cannot be that far off at any point in the
field of view and still give a useful image, the design has to be
forgiving to accommodate minor cell differences and to provide
adaptation for environmental changes.
It is very unlikely that
intelligent programming evolved within the small brain of an insect or
any other creature. Just providing the building blocks for the storage
of visual data covering one lifetime within a small volume is a task
beyond human comprehension. Based on size and life span, it is expected
that small animals and insects do not have as much memory and brain
processing power as larger animals. This may be because their life is
very short compared to larger animals. Early creatures such as marine
invertebrates do not appear to have the intelligence to genetically
create or improve their own vision systems communication, computation
and recognition capabilities. Here we look at early Trilobite eyes.
(Adapted from www.aloha.net/~sngon /order soft Trilobite eye/Ltlin)
Here it certainly looks like
intelligence has been involved in the design of such eyes, but there is
also a technical story beyond the picture. These eyes contain lenses
that consist of two elements. The upper lens is oriented calcite
(refractive index n= 1.66) and the lower is chitin (refractive index n=
1.53). The shape of the common boundary is an aspheric surface
(fourth-order). |
Figure
6-10 Trilobite Eyes
|
Professor Levi-Setti, an
authority on trilobites, states that a calcite lens immersed in water
(as would be the case for trilobites) would not function as required
(R. Levi-Setti, Trilobites: A Photographic Atlas, University of Chicago
Press). The lower chitin lens is shaped to correct rays emerging from
the calcite lens to focus all rays on a common point. An early
reference to a similarly shaped boundary was deduced by Descartes (R.
Descartes, La geometrie, oeuvres de Descartes, Vol, 6, ed. C. Adam and
P. Tannery, Libraire Philosophique, Paris) and Huygens. (C. Huygens,
Treastis on Light, 1690. Translated by S.P. Thompson, University of
Chicago Press, 1912). At that time Lev-Setti thought there was only one
choice of material indices to focus an image, assuming the upper lens
being made of calcite (n=1.66). He concluded: Trilobites eye design had
solved a very elegant physical problem and reflected Fermat's
principle, Abbe's sine law, Snell's laws of refraction and the optics
of birefringent crystals. This is another indication of intelligence to
determine the overall design of a living vision system.
Click the following
link for a good example of why scientists use the word design when
discussing the profound complexity of eyes, even in an organism like
the trilobite, extinct for more than 200,000 years.
The advantage of good eye
design in "The Trilobite Eye"
by S. M. Gon III
4. Comparison with mankinds vision system
design
We may match many of the optical capabilities of some of Nature's eyes,
using today's technology, and yet we can't approach the small size of
complete vision systems. As we compare optics in nature with the
development of man's present optical system design capabilities, we are
amazed at what exists around us. For example, special-purpose eyes for
a select animal such as the pit viper’s visual infrared
systems are under present study by the U.S. Air Force and others to
help learn how to design better IR sensors. Similar man-made IR systems
require complex detector cooling and image processing to match the
vipers’ routine optical performance as it locates its next
meal.
Even when we compare computer
chips and cameras, which have been reduced in size, to a simple sea
slug, it still outperforms a typical portable computer vision system
with respect to overall size and efficiency of vision processing. This
comes partially from different methodologies of processing. Computer
scientists are now considering some of these methodologies for making
improvements in future vision systems. Although scientists claim
biological systems came from natural selection, they have difficulty
duplicating them with the help of modern science. On the other hand,
modern science is helping us understand vision systems of
simple-creatures”. These eyes contain technology beyond
today’s typical machine vision systems. There is more use of
thresholds, relative motion sensing, and adaptation in biological
systems than in typical machine vision systems.
Only recently have man-made
camera sensors been able to remotely compare to natural eye sensor
versatility. For example, the new smart CCD chips, where some
electronic processing is integrated in the small CCD chip used as the
image sensor in a TV camera.
These can provide some
pre-processing and external control of light that approaches that of
the eye's retina and iris. One can even combine one or more small
computers with the smart-chip CCD cameras to make them more useful. New
CCD chips, coupled with very small lens arrays, has enabled man to
develop smaller vision systems with higher sensitivity. Consider the
digital camera on a chip as shown on Figure 6-11. The basic chip is
silicon or sand packaged in a suitable mounting for use in a camera
system. (From Photobit product description for B-159, 592x384 pixels,
7.9 microns/pixel)
Could this camera chip evolve
without any intelligence?
Programming for eye control
and parallel image processing in the brain is slower but more complex
than the serial programming of man-made vision system. This is because
a large number of tracks of information are programmed separately and
then have to be programmed to come together to visualize a finished
image. |
Figure
6-11 Digital
Camera on a
Chip
Figure
6-12 Electronic
camera boards using
small
image sensor
chips
(approximately
actual size)
|
Complexity of cell
packaging and material configuration is seen in the eye design of small
flies and other insects. It gets even more advanced in larger
creatures. An example of electronic packaging of cameras made up of
various image sensor chips and associated electronics is shown by
Figure 6-12. (From Edmund Scientific Industrial Optics Catalog - 2000)
Formation of each very small
facet of compound eyes requires parallel chemical and electronic
processing. This must be integrated within each of a wide variety of
cells or building blocks to provide specific combinations of materials
for optical, sensing, and computing systems. Even the simple white fly
with its complex optical systems has a far smaller fully integrated
vision system and control computer than man has been able to create.
This is because of the small efficient complex communication linkage
with the brain and other parts of the body. Some of mans' smaller
computer chips are considered as smart dust, but consider the system
design and manufacturing intelligence going into these small
microchips.
The attention to detail is
evident in the micro pattern on the moth’s eye for the
reduction of reflection to aid in its survival. Man is just now able to
approach such design and intricate manufacturing to achieve similar
anti-reflective coatings on simple IR lenses. It has taken man over
6000 years to gain the knowledge to even ask important questions about
eye design and intelligence origins.
Figure 6-13 illustrates on one
hand how far we have come, but also how far we have to go to design a
reproducing eye. The following examples illustrate some current effort
at reproducing eyes. These examples are limited to growing a human
cornea (U. S.) from existing cells and a larger part of a frog eye from
existing live embryonic stem cells (Work done at the University of
Tokyo -- Reported by O. C. Register Jan.4, 2000)
We are still a long way from
building functioning reproductive eye systems. For example, we are able
to synthesize only some parts of the vision system representing limited
eye-brain functions, or provide very limited artificial vision to some
people. |
Figure
6-13 Part of a Frog
brain (R) and eye
(L)
grown from
existing
live embryonic stem
cells --
each segment is
about
2 millimeters in
diameter
|
Man's control, optical
interfacing, and pattern recognition, with memory functions, have yet
to be fully integrated into any creature or device capable of optical
system replication or repair.
5. Lack of intelligent design in
evolutionary theory
Despite the extreme claims of evolutionary origin theory, there is a
lack of solid evidence on intermediate formations of eyes. If animal or
insect eye types changed, as evolutionary theory specifies, it is
highly probable that insects or animals with transitional eye forms
would have died because of the lack of ability to see well enough to
survive. Also, if these intermediate forms all died, none would have
survived to change to new forms. For example, if evolutionary theory is
true, then we should find millions of different limited transitional
eye designs in fossils and in current creatures. Without this evidence,
the probability of major evolutionary changes between major eye designs
approaches zero.
It is more probable that
slight differences in eyes will regress to previous states, because of
adaptable design freedom and variations in the original gene pool of
the original eye design. Realistically, individual cells may have
variations or blemishes that could accumulate to produce differences in
eyes that may not be positive improvements. This limited flexibility
and/or adaptability of eye designs to specific environments within
types of animals also includes cell variations and
adaptability.
What is the evidence for creative mutations?
The size and functions of
insects, compared to larger animals, require different optics and image
processing to make each effective. There is little chance of a series
of helpful optical design changes in eyes occurring from random
non-intelligent inputs. For example, some eye types, such as those with
a camera type optical design, are not scalable as far as one might
think, because of optical diffraction limitations. Good optical
performance just doesn't just happen, there has to be considerable
optimization. Physical limitations on eyes can severely limit some
evolutionary theories on eyes.
Apart from that, how does one design evolve over another for a new
creature?
In some cases one could
suggest the use of more than one different eye design for one type of
creature. Adaptability and certain recombinations of genes could
actually be design features.
Questions for Discussion
How do you explain vision?
Could a computer complete with
a digital camera "evolve" from sand and slime?
Since all cells contain their own manufacturing systems, along with
each cells individual programming, how could eye construction start
without intelligent design?
If we cannot develop
improved eyes with the
intelligence of 100,000 scientists, how did the wide variety of eye
building blocks and eye configurations evolve without an intelligent
designer?
Does vision seem to
be an integral part of
most creatures?
Could vision have
been a basic design
requirement for each creature? |
|